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GIFT brought together museum professionals, artists, designers, and researchers to help museums create hybrid experiences that combined the physical and digital to create personal encounters with cultural heritage.
Following on from last week’s introduction to the GIFT project, Karin Ryding from IT University Copenhagen introduces you to one of its sub-projects: Artcodes, customisable scannable markers that allow you to blend your physical exhibition with digital content. Artcodes were used at the Museum of Yugoslavia to create a poetic and intimate experience addressing memories, conflict and forgiveness.
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GIFT app test at Royal Pavilion and Museums, Brighton
As part of our series spotlighting the GIFT project, we take a moment with the Royal Pavilion & Museums in Brighton, UK. They've spent three years working with GIFT project partners Blast Theory, helping to test the GIFT web app in a live museum setting. Digital Manager Kevin Bacon shares his perspective on GIFT and museums of the future.
For the 4th article of our GIFT series, we invited GIFT project member Paulina Rajkowska, lecturer at Uppsala University in the Department of Informatics and Media, to share her experience working on Your Stories, a museum experience that introduces personal objects into museum spaces. Developed together with the newly reopened National Museum of Serbia, Your Stories is a co-created experience between the museum and the visitor.
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GIFT app test at Royal Pavilion and Museums, Brighton
At Europeana Foundation we’re really excited to be involved in the GIFT project as part of the European Union’s Horizon 2020 research and innovation programme. Over the next few weeks we'll be presenting you with some of the exciting developments coming out of the project. We start with an introduction from the Principle Investigator, Anders Sundnes Løvlie.
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Mixed Reality Storytelling – Object 653 from Factory at the Tate
The advent of 3D technology is bringing new opportunities for the cultural heritage sector, offering innovative ways to provide access to heritage for education, tourism, research and enjoyment. Discover the 3D ScannerBox, which was developed as part of the GIFT project and aims to provide a free resource for 3D scanning.
Today, we look at what Europeana is doing to take advantage of the advances in digital technology, particularly ‘smart’ technology, that can bring our cultural heritage to life in exciting ways.
The team behind the GIFT project are proud to launch the GIFT Box, a set of free, open-source tools and ways of working to help museums offer richer digital experiences for their visitors. The GIFT Box provides resources to help you design, plan and implement enhanced visitor experiences, and this post takes a look at some of the creative ways it can be used.