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Posted on Monday July 19, 2021
Updated on Monday October 21, 2024
News
Explore the latest news from the common European data space for cultural heritage, Europeana Initiative and cultural heritage sector as we work towards digital transformation.
Why is it important to enrich cultural heritage metadata with linked open data? How can state-of-the-art technologies automate this task? Alexandros Chortaras and Eirini Kaldeli, explain what semantic enrichment is and how cultural heritage organisations can use AI4Culture project tools to improve metadata quality - part of the AI4Culture interviews series.
In a previous post, Dr. Lozana Rossenova explored the introduction of 3D models into the International Image Interoperability Framework (IIIF), emphasising the need for interoperability in digital collections. Significant advancements have been made since then - read on to discover them!
Angelica Giallombardo, an MA student in Audiovisual Translation, shares her experience of an internship at the Europeana Foundation - and the power of collaborative learning, practical application and cultural discovery.
How can crowdsourcing be used and combined with state-of-the-art algorithms in the context of cultural heritage? Spyros Bekiaris, Software Engineer at Datoptron, and Eirini Kaldeli, coordinator of the AI4Culture project, talk with Marco Rendina about a crowdsourcing platform designed for the needs of the cultural heritage sector, as part of the AI4Culture interviews series.
The Europeana Initiative is delighted to be represented in the consortium creating the Collaborative European Cloud for Cultural Heritage, with the Europeana Foundation as full partner and the Europeana Network Association as affiliated partner, together with 49 other European partners.
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Twin it! logo. A composition of Windmolen van Elene by FrDr, CC BY-SA 4.0 and Elene windmill by visualdimension, CC BY-NC-ND
The Twin it! campaign invited EU Member States to submit at least one 3D digitised heritage asset to the common European data space for cultural heritage, and Member States rose to this challenge. Colleagues from Austria share insights into their submitted asset, the Roman monument the Heidentor, and reflect on the power of digital archaeology.
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Better Images of AI / Banana / Plant / Flask / CC-BY 4.0
Have you ever marvelled at how technology can 'understand' the visual world around us? Explore this fascinating topic - and a new tool - with Henk Vanstappen (digital strategist at Datable) and EFHA’s Marco Rendina as part of the AI4Culture interviews series.
The Europeana Network Association is one of Europe’s largest networks of cultural heritage professionals. Are you a Member yet? Discover why you should join today!
The Italian IMATI-CNR, an institute of the Italian National Research Council, has developed Querylab, a tool to compare cultures, customs and traditions and explore tangible and intangible cultural heritage. The two project leaders introduce the tool and explain how it uses the Europeana APIs.
On 20 June, the Europeana Copyright Community will hold a webinar Reviewing Europeana’s Public Domain Charter. Discover how - and why! you should join and look back on relevant reflections from the International Public Domain Day celebration at the Royal Library of Belgium earlier this year.
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Twin it! logo. A composition of Windmolen van Elene by FrDr, CC BY-SA 4.0 and Elene windmill by visualdimension, CC BY-NC-ND
The Twin it! campaign invited EU Member States to submit at least one 3D digitised heritage asset to the common European data space for cultural heritage, and Member States rose to this challenge. Colleagues from the Finnish Heritage Agency share insights into the 3D model chosen by the Ministry of Culture and Education to represent Finland: the Petäjävesi Old Church.
What are the benefits and challenges of automatic subtitling? Mauro Cettolo, Senior Researcher with thirty years of experience at Fondazione Bruno Kessler, explains to EFHA’s Marco Rendina what subtitling is and how it will be made available to cultural institutions in the context of the AI4Culture project.