This is the second part of our reporting on the recent events for all things Wikimedia – the annual Wikimania conference, held this year in Stockholm – where Europeana held several associated events. Following the main conference, Europeana convened the inaugural meeting of National Libraries (and equivalent consortium organisations) who are currently working directly with Wikidata and its underlying software Wikibase. This event was organised by our Wikimedia liaison Liam Wyatt and hosted by our partners the National Library of Sweden. Liam updates us here on the meeting content.
Every year during the Northern summer holidays, approximately 1,000 members of the Wikimedia community – the worldwide group of volunteers and professionals behind projects including Wikipedia and Wikidata – gather for their annual event: Wikimania. This year’s event, hosted in Stockholm, had as its theme the relationship of open-access information to the UN Sustainable Development Goals. The event's program was chaired for the second year running by Europeana’s own Wikimedia liaison Liam Wyatt, in a voluntary capacity. Today he fills us in on this year’s gathering.
There are tens of millions of items on Europeana Collections but we know that not all of them are easy to find or easy to use and that can be frustrating. So we’re working hard to improve that.
How easy an item is to find or to use depends in part on the types and quality of the information we have about it. This post looks at how Europeana is supporting cultural heritage institutions to improve the digital files (content) and the accompanying information (metadata) that they provide for both new and existing collections.
Since January 2015, Europeana has been one of the European Union’s Digital Service Infrastructures (DSI). In this series, we will look at some of the Europeana DSI activities, giving you a greater understanding of the endeavours and challenges we’re working on right now. We start with the cultural heritage itself. It’s what Europeana is all about.
Rounding out our series on digital storytelling, Gregory Markus, Project Leader at the Netherlands Institute for Sound and Vision, lets us listen in on their latest projects. Via the RE:VIVE initiative, they’re reusing cultural heritage material to make electronic music that brings sounds and memories of the past to current audiences.
In our final article of our GIFT series we interview one of the GIFT consortium project leads, Bogdan Spanjevic. As General Manager of NextGame, a Belgrade-based company specialising in playful projects and digital advertising, Bogdan talks with us about how appropriation models have been tested, adapted and played with as part of GIFT, and how the museum has been brought to cinema audiences via their #OneMinuteMuseum initiative.
For the 4th article of our GIFT series, we invited GIFT project member Paulina Rajkowska, lecturer at Uppsala University in the Department of Informatics and Media, to share her experience working on Your Stories, a museum experience that introduces personal objects into museum spaces. Developed together with the newly reopened National Museum of Serbia, Your Stories is a co-created experience between the museum and the visitor.
Building on the success of participatory campaigns Europeana 1914-1918 and Europeana Migration and on the editorial approach of Europeana’s Women’s Season, our season for autumn 2019 will be Europe at Work, sharing the story of Europe through our working lives in the past and present.
As part of our series spotlighting the GIFT project, we take a moment with the Royal Pavilion & Museums in Brighton, UK. They have spent three years working with GIFT project partners Blast Theory, helping to test the GIFT web app in a live museum setting. In this article Digital Manager Kevin Bacon shares his perspective on GIFT and museums of the future.