This website uses cookies to ensure you get the best experience. By clicking or navigating the site you agree to allow our collection of information through cookies. More info


Posted on Friday April 1, 2016

Updated on Tuesday August 8, 2017


The ART//GAMES//HACKATHON is an intensive weekend workshop, which allows artists, coders, and technologists to team up, collaborate and develop prototypes of game art projects. This exciting event will take place at Game City in Nottingham – home of the National Videogame Arcade on 16th and 17th April 2016.

32 Carlton St
Nottinghamshire NG1 1NN
Google Map of 24-32 Carlton St, Nottingham NG1
16 — 17 April 2016
09:00 — 19:00 Game City
Videogames are a huge cultural and creative force currently breaking ground into traditional art practice – this event considers how innovative new art / game projects may cultivate new forms of participation. The workshop leaders include award winning artist Bruno Martelli, BAFTA winning artist & filmmaker Ian Gouldstone, Alex Woolner – Creative Director of AdsReality and game developer & creative producer Paul Callaghan.
Workshop participants enter a competition, which involves pitching their ideas/prototypes to a jury of experts. Three winning projects will receive further mentoring from Simon Cronshaw from Remix to further shape their projects and develop business plans. These three finalists then compete for three months of tailored business incubation.
You can either come to the workshop with ready formed small team with an existing project or you can find someone to collaborate with at the workshop on a new idea.
It’s completely free to take part & hotel accommodation will be provided ( subject to availability ) on Friday and Saturday night ( to allow participants to arrive Friday evening for the informal meet & greet, the event finishes on Sunday afternoon.)